CKSRI Seminar Series: “Modeling the 3D Physical World for Embodied Intelligence”

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Thank you to everyone who joined us today at CKSRI Seminar!

 

It’s been our great pleasure to have Prof. Hao Su sharing his research to build an eco-system towards building embodied AI.

 

Abstract: Embodied AI is a rising paradigm of AI that targets enabling agents to interact with the physical world. Embodied agents can acquire a large amount of data through interaction with the physical world, which makes it possible for agents to close the perception-cognition-action loop and learn autonomously from the world to revise its internal model. In this talk, I will present the work of my group to build an eco-system towards building embodied AI.

 

Short Bio: Prof. Hao Su is an Assistant Professor of Computer Science at the University of California, San Diego. He is the Director of the Embodied AI Lab at UCSD. He works on algorithms to model, undertand, and interact with the physical world. His interests span computer vision, machine learning, computer graphics, and robotics – all areas in which he has published and lectured extensively. He has more than 75,000 citations according to Google Scholar. Hao Su obtained his Ph.D. from Stanford in 2018. At Stanford and UCSD he developed widely used datasets and softwares such as ImageNet, ShapeNet, PointNet, PartNet, SAPIEN, and more recently, ManiSkill. He also developed new courses to promote machine learning methods for 3D geometry and embodied AI. He served as the Area Chair or Associate Editor for top conferences and journals in computer vision (ICCV/ECCV/CVPR), computer graphics (SIGGRAPH/ToG), robotics (IROS/ICRA), and machine learning (ICLR/NeurIPS).

 

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